NeighborInfoOrBuilder

interface NeighborInfoOrBuilder : MessageOrBuilder

Inheritors

Functions

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abstract fun getLastSentById(): Int

Field to pass neighbor info for the next sending cycle
uint32 last_sent_by_id = 2;
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abstract fun getNeighbors(index: Int): MeshProtos.Neighbor

The list of out edges from this node
repeated .meshtastic.Neighbor neighbors = 4;
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abstract fun getNeighborsCount(): Int

The list of out edges from this node
repeated .meshtastic.Neighbor neighbors = 4;
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The list of out edges from this node
repeated .meshtastic.Neighbor neighbors = 4;
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The list of out edges from this node
repeated .meshtastic.Neighbor neighbors = 4;
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The list of out edges from this node
repeated .meshtastic.Neighbor neighbors = 4;
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Broadcast interval of the represented node (in seconds)
uint32 node_broadcast_interval_secs = 3;
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abstract fun getNodeId(): Int

The node ID of the node sending info on its neighbors
uint32 node_id = 1;